Files
AuraVPN/crates/aura-transport/tests/udp_cover.rs
T
xah30 7d711d8938 feat(transport): anti-surveillance - UDP port-knocking + cover traffic
Two opt-in (default off) features directly targeting the kind of operator
dragnet described in the news context — make the server harder to identify
on a scan, and the traffic harder to fingerprint by volume/timing analysis.

1) Port-knocking (probe resistance, UDP)
   - Wire: every HS datagram (0x01) is prefixed with a 16-byte HMAC token
     when UdpOpts.knock_required is on:
       knock = HMAC-SHA256(knock_key, u64_be(unix_minute))[..16]
   - Server-side: validates against {now-1, now, now+1} minutes (3-minute
     window for clock skew, constant-time compare). Invalid -> silent drop;
     the port looks closed to scanners.
   - knock_key comes from the CLI (derived from CA fingerprint at the
     deployment layer); transport just consumes it.
   - DATA datagrams unchanged (AEAD already proves legitimacy past hs).

2) Cover traffic (chaff, UDP)
   - Optional background task per UdpConnection: every random delay
     (mean_interval_ms +/- jitter, default 500ms +/- 50%) sends a
     Frame::Ping{seq=random} when no Data was sent in the recent window
     (idle-skip => zero overhead under load). RAII-aborted on Drop.
   - Receiver answers Ping with Pong (existing logic); both are consumed
     internally by recv_packet, invisible to the app.

API: UdpOpts gains knock_required/knock_key/cover_traffic_enabled/
cover_mean_interval_ms/cover_jitter (all defaults preserve v2 behavior).
Helpers exported: knock_for_minute, KNOCK_LEN.

Local deps: hmac 0.12 + sha2 0.10 (already in workspace lockfile, no new
resolution). Workspace: 185 tests passed (+11), clippy -D warnings clean,
fmt clean. 174 baseline tests unchanged.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 11:50:16 +03:00

331 lines
13 KiB
Rust

//! Integration tests for the UDP **cover-traffic** (idle-chaff) feature.
//!
//! These exercise the end-to-end behaviour of [`UdpOpts::cover_traffic_enabled`] /
//! [`UdpOpts::cover_mean_interval_ms`] / [`UdpOpts::cover_jitter`]:
//!
//! * [`udp_cover_traffic_fires_on_idle`] — cover enabled on the client; with no user data, the
//! server's `recv_packet` returns at least one Pong-flavoured artefact (a Pong sealed by the
//! server in response to the client's cover Ping is what the client would have seen if it called
//! `recv_packet`). We instead drive a known-payload round trip *after* an idle window to assert
//! that things keep working even when the cover task is running.
//! * [`udp_cover_traffic_skipped_under_load`] — drive 50 packets in ≈1 second; the cover task must
//! skip every attempt (link is non-idle), so the total number of datagrams the server observes is
//! ≈ 50, not noticeably more.
//! * [`udp_cover_traffic_disabled_back_compat`] — defaults give exactly the pre-feature wire
//! silence: no extra Pings, no extra Pongs after a 1 s idle window.
use std::net::SocketAddr;
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::Arc;
use std::time::Duration;
use aura_pki::AuraCa;
use aura_proto::{ClientConfig, PacketConnection, ServerConfig};
use aura_transport::{UdpClient, UdpConnection, UdpOpts, UdpServer};
use tokio::net::UdpSocket;
const SERVER_NAME: &str = "localhost";
const CLIENT_ID: &str = "client-cover";
fn make_configs() -> (ServerConfig, ClientConfig) {
let ca = AuraCa::generate("Aura UDP Cover Test CA").expect("generate CA");
let server_cert = ca
.issue_server_cert(SERVER_NAME)
.expect("issue server cert");
let client_cert = ca.issue_client_cert(CLIENT_ID).expect("issue client cert");
let ca_pem = ca.ca_cert_pem();
let server_cfg = ServerConfig {
ca_cert_pem: ca_pem.clone(),
server_cert_pem: server_cert.cert_pem,
server_key_pem: server_cert.key_pem,
};
let client_cfg = ClientConfig {
ca_cert_pem: ca_pem,
client_cert_pem: client_cert.cert_pem,
client_key_pem: client_cert.key_pem,
server_name: SERVER_NAME.to_string(),
};
(server_cfg, client_cfg)
}
/// A datagram-counting forwarder that relays UDP between a "front" (clients connect here) and a
/// "back" (real server), counting each direction. We use this to observe wire-level traffic
/// directly — cover-Ping → cover-Pong both pass through, so the counters reflect total chaff.
async fn spawn_counting_forwarder(
server_addr: SocketAddr,
) -> (SocketAddr, Arc<AtomicU64>, Arc<AtomicU64>) {
let front = UdpSocket::bind("127.0.0.1:0").await.expect("bind front");
let back = UdpSocket::bind("127.0.0.1:0").await.expect("bind back");
let front_addr = front.local_addr().expect("front addr");
let front = Arc::new(front);
let back = Arc::new(back);
let c2s = Arc::new(AtomicU64::new(0));
let s2c = Arc::new(AtomicU64::new(0));
let client_addr: Arc<tokio::sync::Mutex<Option<SocketAddr>>> =
Arc::new(tokio::sync::Mutex::new(None));
// Client -> Server.
{
let front = front.clone();
let back = back.clone();
let c2s = c2s.clone();
let client_addr = client_addr.clone();
tokio::spawn(async move {
let mut buf = vec![0u8; 4096];
loop {
let (n, from) = match front.recv_from(&mut buf).await {
Ok(v) => v,
Err(_) => continue,
};
{
let mut ca = client_addr.lock().await;
if ca.is_none() {
*ca = Some(from);
}
}
c2s.fetch_add(1, Ordering::Relaxed);
let _ = back.send_to(&buf[..n], server_addr).await;
}
});
}
// Server -> Client.
{
let front = front.clone();
let back = back.clone();
let s2c = s2c.clone();
let client_addr = client_addr.clone();
tokio::spawn(async move {
let mut buf = vec![0u8; 4096];
loop {
let (n, _) = match back.recv_from(&mut buf).await {
Ok(v) => v,
Err(_) => continue,
};
let dest = { *client_addr.lock().await };
if let Some(dest) = dest {
s2c.fetch_add(1, Ordering::Relaxed);
let _ = front.send_to(&buf[..n], dest).await;
}
}
});
}
(front_addr, c2s, s2c)
}
#[tokio::test]
async fn udp_cover_traffic_fires_on_idle() {
let (server_cfg, client_cfg) = make_configs();
// Tight cover interval so the test does not have to wait long for chaff to show up.
let opts = UdpOpts {
cover_traffic_enabled: true,
cover_mean_interval_ms: 100,
cover_jitter: 0.2,
..UdpOpts::default()
};
let server =
UdpServer::bind("127.0.0.1:0".parse().unwrap(), server_cfg, opts).expect("bind server");
let server_addr = server.local_addr().expect("server addr");
// Put the counting forwarder between client and server so we can see chaff on the wire.
let (proxy_addr, c2s, s2c) = spawn_counting_forwarder(server_addr).await;
let accept_task = tokio::spawn(async move { server.accept().await });
let connect_task =
tokio::spawn(async move { UdpClient::connect(proxy_addr, client_cfg, opts).await });
let server_conn: UdpConnection = tokio::time::timeout(Duration::from_secs(15), accept_task)
.await
.expect("accept timely")
.expect("accept join")
.expect("server accept");
let client_conn: UdpConnection = tokio::time::timeout(Duration::from_secs(15), connect_task)
.await
.expect("connect timely")
.expect("connect join")
.expect("client connect");
let server_conn: Arc<dyn PacketConnection> = Arc::new(server_conn);
let client_conn: Arc<dyn PacketConnection> = Arc::new(client_conn);
// Snapshot counters after the handshake completes, then go idle for ~1.5 s.
let c2s_after_hs = c2s.load(Ordering::Relaxed);
let s2c_after_hs = s2c.load(Ordering::Relaxed);
// Spawn a recv loop on the server side so it actually drives its read path (and replies to
// Pings). Without this, the client's cover Pings would sit in the OS socket buffer.
let server_for_recv = server_conn.clone();
let recv_task = tokio::spawn(async move {
for _ in 0..20 {
// Each call returns on Data; cover Pings are answered internally without ever
// returning. So if we hit a timeout, that's expected: cover traffic does NOT surface
// as data. We're really just running the loop so the server processes Pings.
let _ = tokio::time::timeout(Duration::from_millis(300), server_for_recv.recv_packet())
.await;
}
});
// Mirror on the client side: keep its recv path active so it consumes Pongs (otherwise the
// OS recv buffer fills with Pongs and the test sees them only on the wire counter, but the
// cover-task's own state stays clean).
let client_for_recv = client_conn.clone();
let recv_task_c = tokio::spawn(async move {
for _ in 0..20 {
let _ = tokio::time::timeout(Duration::from_millis(300), client_for_recv.recv_packet())
.await;
}
});
tokio::time::sleep(Duration::from_millis(1500)).await;
let c2s_idle = c2s.load(Ordering::Relaxed);
let s2c_idle = s2c.load(Ordering::Relaxed);
let c2s_chaff = c2s_idle.saturating_sub(c2s_after_hs);
let s2c_chaff = s2c_idle.saturating_sub(s2c_after_hs);
// With cover_mean_interval_ms = 100 over ~1.5 s, we should see > 0 chaff datagrams in each
// direction (client sends Pings; server replies with Pongs). We do not pin a tight bound to
// avoid flake on slow CI; even one chaff datagram per direction proves the feature is firing.
assert!(
c2s_chaff >= 1,
"expected at least one cover-traffic Ping client→server, got {c2s_chaff} (handshake baseline {c2s_after_hs})",
);
assert!(
s2c_chaff >= 1,
"expected at least one cover-traffic Pong server→client, got {s2c_chaff} (handshake baseline {s2c_after_hs})",
);
drop(recv_task);
drop(recv_task_c);
}
#[tokio::test]
async fn udp_cover_traffic_skipped_under_load() {
let (server_cfg, client_cfg) = make_configs();
// Cover-task mean interval ~50 ms; user traffic must suppress chaff one-for-one because each
// send updates `last_send_ms`.
let opts = UdpOpts {
cover_traffic_enabled: true,
cover_mean_interval_ms: 50,
cover_jitter: 0.1,
..UdpOpts::default()
};
let server =
UdpServer::bind("127.0.0.1:0".parse().unwrap(), server_cfg, opts).expect("bind server");
let server_addr = server.local_addr().expect("server addr");
let (proxy_addr, c2s, _s2c) = spawn_counting_forwarder(server_addr).await;
let accept_task = tokio::spawn(async move { server.accept().await });
let connect_task =
tokio::spawn(async move { UdpClient::connect(proxy_addr, client_cfg, opts).await });
let server_conn: UdpConnection = tokio::time::timeout(Duration::from_secs(15), accept_task)
.await
.expect("accept timely")
.expect("accept join")
.expect("server accept");
let client_conn: UdpConnection = tokio::time::timeout(Duration::from_secs(15), connect_task)
.await
.expect("connect timely")
.expect("connect join")
.expect("client connect");
let server_conn: Arc<dyn PacketConnection> = Arc::new(server_conn);
let client_conn: Arc<dyn PacketConnection> = Arc::new(client_conn);
// Drain the server in the background so it actually processes incoming packets (and Pings).
let server_for_recv = server_conn.clone();
let recv_task = tokio::spawn(async move {
let mut got = 0u32;
while let Ok(Ok(_)) =
tokio::time::timeout(Duration::from_millis(2000), server_for_recv.recv_packet()).await
{
got += 1;
if got >= 50 {
break;
}
}
got
});
let c2s_after_hs = c2s.load(Ordering::Relaxed);
// Drive 50 user packets over ≈1 s. Each send updates last_send_ms, so the cover task's idle
// check (`now - last < delay_ms`) is true on every iteration and chaff is skipped.
let total = 50u32;
let pkt = vec![0xABu8; 100];
let start = std::time::Instant::now();
for _ in 0..total {
client_conn.send_packet(&pkt).await.expect("client send");
// Pace the sends to ~1 packet every 20 ms (50 packets in 1 s); spacing < mean interval
// (50 ms) so the suppression check always wins.
tokio::time::sleep(Duration::from_millis(20)).await;
}
let elapsed = start.elapsed();
assert!(
elapsed < Duration::from_secs(3),
"loop should finish under 3 s, took {elapsed:?}",
);
// Give the server a moment to drain.
let _ = tokio::time::timeout(Duration::from_secs(3), recv_task).await;
let c2s_data = c2s.load(Ordering::Relaxed).saturating_sub(c2s_after_hs);
// Expect ≈ 50 datagrams from client to server (the user packets). Allow a small slack for one
// straggler cover Ping if a sleep wakes up just slightly late; tightly bound at ≤ 60.
assert!(
c2s_data >= total as u64,
"client must have sent at least {total} user packets, observed {c2s_data}",
);
assert!(
c2s_data <= (total as u64) + 10,
"cover-traffic should be suppressed under load, but observed {c2s_data} datagrams (expected ≈ {total})",
);
}
#[tokio::test]
async fn udp_cover_traffic_disabled_back_compat() {
let (server_cfg, client_cfg) = make_configs();
let opts = UdpOpts::default(); // cover_traffic_enabled: false
let server =
UdpServer::bind("127.0.0.1:0".parse().unwrap(), server_cfg, opts).expect("bind server");
let server_addr = server.local_addr().expect("server addr");
let (proxy_addr, c2s, s2c) = spawn_counting_forwarder(server_addr).await;
let accept_task = tokio::spawn(async move { server.accept().await });
let connect_task =
tokio::spawn(async move { UdpClient::connect(proxy_addr, client_cfg, opts).await });
let server_conn: UdpConnection = tokio::time::timeout(Duration::from_secs(15), accept_task)
.await
.expect("accept timely")
.expect("accept join")
.expect("server accept");
let client_conn: UdpConnection = tokio::time::timeout(Duration::from_secs(15), connect_task)
.await
.expect("connect timely")
.expect("connect join")
.expect("client connect");
// After the handshake, both sides go fully idle for 1 s. Nothing must hit the wire.
let c2s_after_hs = c2s.load(Ordering::Relaxed);
let s2c_after_hs = s2c.load(Ordering::Relaxed);
// Hold references so the connections do not drop early.
let _hold_server = server_conn;
let _hold_client = client_conn;
tokio::time::sleep(Duration::from_secs(1)).await;
assert_eq!(
c2s.load(Ordering::Relaxed),
c2s_after_hs,
"no client→server chaff with cover disabled",
);
assert_eq!(
s2c.load(Ordering::Relaxed),
s2c_after_hs,
"no server→client chaff with cover disabled",
);
}